Add Defeating Healers and Shields in Tower Rush

Arletha Box 2026-07-15 05:57:12 +00:00
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<br>If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.<br>
<br>This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.<br>
The Golden Rule: Kill the Support First
<br>You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.<br>
<br>Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.<br>
Separate and conquer.Splash damage units are decent, but often lack the burst damage required.Healing pushes are usually incredibly expensive (12+ elixir).
Dealing with Clone and Rage Synergy
<br>Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.<br>
<br>Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.<br>
Counter StrategyTactical AdviceFireball / PoisonThe absolute safest method; guarantees the death of fragile backline units without risking your own troopsThe Backline DropWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support
Surgical Defense
<br>The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.<br>
<br>Cut off the head of the snake, and the body will quickly wither away.<br>
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