Add Drafting and Deck Building in Tower Rush
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<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
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<br>You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.<br>
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Drafting Priorities
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<br>The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.<br>
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<br>Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.<br>
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Always draft the counter to the card you give away.Don't draft too heavy.If forced to choose between two terrible cards, give them the more expensive one.
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Sabotaging the Opponent
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<br>Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.<br>
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<br>Their average elixir cost will skyrocket, their hand will be completely clogged, and they will be unable to defend your cheap, fast attacks.<br>
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Bad DraftingThe ResultDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P.E.K. If you have any questions regarding where and the best ways to use [tower rush](https://overseas-realestate.com/author/valeriabirtwis/), you could call us at the web-page. K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
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Playing the Hand You're Dealt
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<br>Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.<br>
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<br>Choose wisely, and outsmart them before the match even begins.<br>
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